序列化和反序列化.NET对象的最快方法

我正在寻找序列化和反序列化.NET对象的最快方法。 这是我到目前为止:

public class TD { public List<CT> CTs { get; set; } public List<TE> TEs { get; set; } public string Code { get; set; } public string Message { get; set; } public DateTime StartDate { get; set; } public DateTime EndDate { get; set; } public static string Serialize(List<TD> tData) { var serializer = new XmlSerializer(typeof(List<TD>)); TextWriter writer = new StringWriter(); serializer.Serialize(writer, tData); return writer.ToString(); } public static List<TD> Deserialize(string tData) { var serializer = new XmlSerializer(typeof(List<TD>)); TextReader reader = new StringReader(tData); return (List<TD>)serializer.Deserialize(reader); } } 

这里是你的模型(用发明的CTTE )使用protobuf-net (但仍然保留使用XmlSerializer的能力,这对于移植尤其有用)。 我虚心地提交(有很多证据,如果你需要的话),这 .NET中最快(或最快)的通用序列化器。

如果你需要string,只需base-64编码二进制。

 [XmlType] public class CT { [XmlElement(Order = 1)] public int Foo { get; set; } } [XmlType] public class TE { [XmlElement(Order = 1)] public int Bar { get; set; } } [XmlType] public class TD { [XmlElement(Order=1)] public List<CT> CTs { get; set; } [XmlElement(Order=2)] public List<TE> TEs { get; set; } [XmlElement(Order = 3)] public string Code { get; set; } [XmlElement(Order = 4)] public string Message { get; set; } [XmlElement(Order = 5)] public DateTime StartDate { get; set; } [XmlElement(Order = 6)] public DateTime EndDate { get; set; } public static byte[] Serialize(List<TD> tData) { using (var ms = new MemoryStream()) { ProtoBuf.Serializer.Serialize(ms, tData); return ms.ToArray(); } } public static List<TD> Deserialize(byte[] tData) { using (var ms = new MemoryStream(tData)) { return ProtoBuf.Serializer.Deserialize<List<TD>>(ms); } } } 

全面比较我在这篇文章中所做的不同格式,

只有一个样本, 在这里输入图像描述

还有另外一个声称是超快速的串行器是netserializer 。

在他们的网站上给出的数据显示性能比protobuf多出2倍,我自己也没有尝试过,但是如果你正在评估各种选项,那么也试试这个

对此感兴趣的是,我决定用最近的“苹果苹果”testing来testing所build议的方法。 我用下面的代码编写了一个控制台应用程序:

 using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Runtime.Serialization.Formatters.Binary; using System.Text; using System.Threading.Tasks; namespace SerializationTests { class Program { static void Main(string[] args) { var count = 100000; var rnd = new Random(DateTime.UtcNow.GetHashCode()); Console.WriteLine("Generating {0} arrays of data...", count); var arrays = new List<int[]>(); for (int i = 0; i < count; i++) { var elements = rnd.Next(1, 100); var array = new int[elements]; for (int j = 0; j < elements; j++) { array[j] = rnd.Next(); } arrays.Add(array); } Console.WriteLine("Test data generated."); var stopWatch = new Stopwatch(); Console.WriteLine("Testing BinarySerializer..."); var binarySerializer = new BinarySerializer(); var binarySerialized = new List<byte[]>(); var binaryDeserialized = new List<int[]>(); stopWatch.Reset(); stopWatch.Start(); foreach (var array in arrays) { binarySerialized.Add(binarySerializer.Serialize(array)); } stopWatch.Stop(); Console.WriteLine("BinaryFormatter: Serializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds); stopWatch.Reset(); stopWatch.Start(); foreach (var serialized in binarySerialized) { binaryDeserialized.Add(binarySerializer.Deserialize<int[]>(serialized)); } stopWatch.Stop(); Console.WriteLine("BinaryFormatter: Deserializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds); Console.WriteLine(); Console.WriteLine("Testing ProtoBuf serializer..."); var protobufSerializer = new ProtoBufSerializer(); var protobufSerialized = new List<byte[]>(); var protobufDeserialized = new List<int[]>(); stopWatch.Reset(); stopWatch.Start(); foreach (var array in arrays) { protobufSerialized.Add(protobufSerializer.Serialize(array)); } stopWatch.Stop(); Console.WriteLine("ProtoBuf: Serializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds); stopWatch.Reset(); stopWatch.Start(); foreach (var serialized in protobufSerialized) { protobufDeserialized.Add(protobufSerializer.Deserialize<int[]>(serialized)); } stopWatch.Stop(); Console.WriteLine("ProtoBuf: Deserializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds); Console.WriteLine(); Console.WriteLine("Testing NetSerializer serializer..."); var netSerializerSerializer = new ProtoBufSerializer(); var netSerializerSerialized = new List<byte[]>(); var netSerializerDeserialized = new List<int[]>(); stopWatch.Reset(); stopWatch.Start(); foreach (var array in arrays) { netSerializerSerialized.Add(netSerializerSerializer.Serialize(array)); } stopWatch.Stop(); Console.WriteLine("NetSerializer: Serializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds); stopWatch.Reset(); stopWatch.Start(); foreach (var serialized in netSerializerSerialized) { netSerializerDeserialized.Add(netSerializerSerializer.Deserialize<int[]>(serialized)); } stopWatch.Stop(); Console.WriteLine("NetSerializer: Deserializing took {0}ms.", stopWatch.Elapsed.TotalMilliseconds); Console.WriteLine("Press any key to end."); Console.ReadKey(); } public class BinarySerializer { private static readonly BinaryFormatter Formatter = new BinaryFormatter(); public byte[] Serialize(object toSerialize) { using (var stream = new MemoryStream()) { Formatter.Serialize(stream, toSerialize); return stream.ToArray(); } } public T Deserialize<T>(byte[] serialized) { using (var stream = new MemoryStream(serialized)) { var result = (T)Formatter.Deserialize(stream); return result; } } } public class ProtoBufSerializer { public byte[] Serialize(object toSerialize) { using (var stream = new MemoryStream()) { ProtoBuf.Serializer.Serialize(stream, toSerialize); return stream.ToArray(); } } public T Deserialize<T>(byte[] serialized) { using (var stream = new MemoryStream(serialized)) { var result = ProtoBuf.Serializer.Deserialize<T>(stream); return result; } } } public class NetSerializer { private static readonly NetSerializer Serializer = new NetSerializer(); public byte[] Serialize(object toSerialize) { return Serializer.Serialize(toSerialize); } public T Deserialize<T>(byte[] serialized) { return Serializer.Deserialize<T>(serialized); } } } } 

结果让我感到惊讶。 运行多次时它们是一致的:

 Generating 100000 arrays of data... Test data generated. Testing BinarySerializer... BinaryFormatter: Serializing took 336.8392ms. BinaryFormatter: Deserializing took 208.7527ms. Testing ProtoBuf serializer... ProtoBuf: Serializing took 2284.3827ms. ProtoBuf: Deserializing took 2201.8072ms. Testing NetSerializer serializer... NetSerializer: Serializing took 2139.5424ms. NetSerializer: Deserializing took 2113.7296ms. Press any key to end. 

收集这些结果,我决定看看ProtoBuf或NetSerializer在更大的对象上performance更好。 我将收集数量更改为10,000个对象,但将数组大小增加到1-10,000,而不是1-100。 结果似乎更加明确:

 Generating 10000 arrays of data... Test data generated. Testing BinarySerializer... BinaryFormatter: Serializing took 285.8356ms. BinaryFormatter: Deserializing took 206.0906ms. Testing ProtoBuf serializer... ProtoBuf: Serializing took 10693.3848ms. ProtoBuf: Deserializing took 5988.5993ms. Testing NetSerializer serializer... NetSerializer: Serializing took 9017.5785ms. NetSerializer: Deserializing took 5978.7203ms. Press any key to end. 

因此,我的结论是:可能有些情况下,ProtoBuf和NetSerializer是非常适合的,但对于至less相对简单的对象的原始性能而言… BinaryFormatter性能明显更高,至less一个数量级。

因人而异。

.net中包含的二进制序列化程序应该比XmlSerializer更快。 或者protobuf,json,另一个序列化程序…

但是对于其中的一些,您需要添加属性或其他方式来添加元数据。 例如,ProtoBuf在内部使用数字属性ID,并且映射需要通过不同的机制以某种方式保存。 任何序列化程序的版本控制都不是微不足道的。

你可以尝试Salar.Bois序列化器,它有一个不错的performance。 它的重点是有效载荷的大小,但它也提供了良好的性能。

如果您希望自己查看和比较结果,则在Github页面中有基准。

https://github.com/salarcode/Bois

我冒昧地把你的课程inputCGbR生成器 。 因为它处于早期阶段,所以它不支持DateTime ,所以我简单地用它来代替它。 生成的序列化代码如下所示:

 public int Size { get { var size = 24; // Add size for collections and strings size += Cts == null ? 0 : Cts.Count * 4; size += Tes == null ? 0 : Tes.Count * 4; size += Code == null ? 0 : Code.Length; size += Message == null ? 0 : Message.Length; return size; } } public byte[] ToBytes(byte[] bytes, ref int index) { if (index + Size > bytes.Length) throw new ArgumentOutOfRangeException("index", "Object does not fit in array"); // Convert Cts // Two bytes length information for each dimension GeneratorByteConverter.Include((ushort)(Cts == null ? 0 : Cts.Count), bytes, ref index); if (Cts != null) { for(var i = 0; i < Cts.Count; i++) { var value = Cts[i]; value.ToBytes(bytes, ref index); } } // Convert Tes // Two bytes length information for each dimension GeneratorByteConverter.Include((ushort)(Tes == null ? 0 : Tes.Count), bytes, ref index); if (Tes != null) { for(var i = 0; i < Tes.Count; i++) { var value = Tes[i]; value.ToBytes(bytes, ref index); } } // Convert Code GeneratorByteConverter.Include(Code, bytes, ref index); // Convert Message GeneratorByteConverter.Include(Message, bytes, ref index); // Convert StartDate GeneratorByteConverter.Include(StartDate.ToBinary(), bytes, ref index); // Convert EndDate GeneratorByteConverter.Include(EndDate.ToBinary(), bytes, ref index); return bytes; } public Td FromBytes(byte[] bytes, ref int index) { // Read Cts var ctsLength = GeneratorByteConverter.ToUInt16(bytes, ref index); var tempCts = new List<Ct>(ctsLength); for (var i = 0; i < ctsLength; i++) { var value = new Ct().FromBytes(bytes, ref index); tempCts.Add(value); } Cts = tempCts; // Read Tes var tesLength = GeneratorByteConverter.ToUInt16(bytes, ref index); var tempTes = new List<Te>(tesLength); for (var i = 0; i < tesLength; i++) { var value = new Te().FromBytes(bytes, ref index); tempTes.Add(value); } Tes = tempTes; // Read Code Code = GeneratorByteConverter.GetString(bytes, ref index); // Read Message Message = GeneratorByteConverter.GetString(bytes, ref index); // Read StartDate StartDate = DateTime.FromBinary(GeneratorByteConverter.ToInt64(bytes, ref index)); // Read EndDate EndDate = DateTime.FromBinary(GeneratorByteConverter.ToInt64(bytes, ref index)); return this; } 

我创build了这样的样本对象列表:

 var objects = new List<Td>(); for (int i = 0; i < 1000; i++) { var obj = new Td { Message = "Hello my friend", Code = "Some code that can be put here", StartDate = DateTime.Now.AddDays(-7), EndDate = DateTime.Now.AddDays(2), Cts = new List<Ct>(), Tes = new List<Te>() }; for (int j = 0; j < 10; j++) { obj.Cts.Add(new Ct { Foo = i * j }); obj.Tes.Add(new Te { Bar = i + j }); } objects.Add(obj); } 

Release版本中的结果在我的机器上:

 var watch = new Stopwatch(); watch.Start(); var bytes = BinarySerializer.SerializeMany(objects); watch.Stop(); 

大小: 149000字节

时间: 2.059ms 3.13ms

编辑:从CGbR 0.4.3开始,二进制序列化器支持DateTime。 不幸的是, DateTime.ToBinary方法非常慢。 我会尽快更换它。

编辑2:通过调用ToUniversalTime()使用UTC DateTime ,性能恢复,时钟input为1.669ms